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Warp Drive is the first game I created that I felt was good enough to share. It's basically a space shooter with no real point. Just survive long enough to get a good score. The only real difference from other shooters is a unique perspective I was trying for. Sort of 3D, but not quite.
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War Machines is one of my first games. Not the greatest, but I include it here so people can see how far the games have progressed. It's a robot fighting game. Choose from eight different bots and duke it out in 5 different arenas with a number of different weapons. Earn money and upgrade your armour, engine and weapons to become Grand Champion.
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Cliff Gunner Operate a cliff mounted laser battery and defend the city below from an alien attack.
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Warp Drive 3D Not really a sequal to Warp Drive, but rather a pseudo 3D variant. By now I have somewhat mastered the basics of GM so this took quite a bit of time less to make than the original. 3 days as opposed to 2 weeks.
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Fridge Raiders Help the rats steal the cheese from the fridge. But beware of the veggies!
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Aliens End Control a tank to help wipe out an Alien invasion. Includes a fully independant and controllable turret.
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Einstein A remake of a 70's hand held game. Try to match an increasing sequence of lights.
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RK-1: Revenge of the Rats Culmination of five months work, RK-1 is a 16 level slaughter fest. Roaches have imprisoned the rats and seized their homes for themselves. You will need to the control the RK-1, the ultimate in rat robots, and destroy the vile fiends. Includes 8 different weapons, various power ups and a whole lot of blood, so enjoy!
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Ratz: The Game Based on the animated TV program of the same name: Use your rat-board to fly through the ducts and save the cheese.
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Centipede's Revenge Based of the arcade classic. The roles have been reversed and you will control the centipede and destroy the elve's mushroom fields.
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Vector Scape A top down shooter I started about 8 months ago and stopped. Then took the last couple of weeks to finish off. Uses the particle system in Game Maker to enhance it, but I've included an option to turn it off for older computers.
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Perceptia Made for a contest based off of M.C. Escher's paintings. Traverse mazes while the gravity continously flips on you.
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| All images, content on this site apart from Game Maker and associated copyright to D. Eugene Perry, 2003 |